High Concept
Am I blogging...or am I pitching my existence?


Thursday, July 29, 2004

The Pitch: It's Like Back to School meets Grease meets The Jackal!  

I finally, finally, finally went to the Naz Super 8 yesterday, after months and months of just telling everyone I was going to.  Yes, I made it back to the strange and dusky land known as Fremont, where Chris and Nancy came from, and I was so happy to see the dry-dirt mountains I actually took pictures.  I will probably subject you to them later becuase that's the sort of cruel bastard I am.

As is the case when I hit the Naz 8, I saw two flicks, and the first one was a dud and the second one was a ton of fun: not surprising since I deliberately chose to go see Bollywood sexer Julie as my first flick. After the car crash that was Boom!, you'd think I'd learn the cardinal lesson of controversial adult Indian films:  the women never get naked and the plot never gets interesting.

Thank God the second film Main Hoon Na is a big old crack pipe of modern Bollywood cinema:  it's three hours long, has no intermission, jams musical number on top of musical number, and gives you a muscial credit sequence where cast and crew cavort at a carnival.  Alarmingly, this is the second Indian film I really, really enjoyed with Sharukh Khan.  Unlike Kal Ho Naa Ho, it wasn't even "I enjoyed Sharukh Khan despite my better judgment, and part of it is because his character is going to die."  I just liked the vain, mugging bastard, as he plays an all-business Army Sargeant posing as a college student to protect young Amrita Rao from villainous terrorist Sunil Shetty.  There's a strong element of Kabhi Kushi Kabhi Gham in the flick too, as Khan poses as a stranger to his stepbrother and stepmother to reunite his family after the death of his father.

So there's family crying; there's over-the-top action sequences; and there were enough musical numbers to sate the biggest Bollywood fetishist.  The director, Farah Khan, came from choreographing musical numbers and it shows:  one musical number starts with a breathtaking sequence where the camera doesn't cut from the singer until the arrival of the second singer--and then follows that singer in an unbroken sequence.  The whole thing, from what I could tell, is two unedited shots and it's dazzling--The Touch of Evil of musical numbers.

Really, the only thing I found wrong with Main Hoon Na was it didn't showing its Indian Film Certificate at the opening: I love the Indian Film Certificate and halfway through Julie I realized I could sneak out my digital camera and snap a picture of it at the opening of MHN for my own use.  No luck, though.

Now I gotta start getting ready to go to Humboldt County for the weekend.  That I will see a good Bollywood flick and relax under the stars with Edi in a Finnish Hot Tub within 48 hours of each other seems almost too good to be true.  (To say nothing of not working on Friday or Monday.) Now if I can just remember to pack everything...

posted by Jeff | 5:31 PM |


Tuesday, July 27, 2004

The Pitch: It's like After Hours meets Saturn Three!  

Warning: The f-word gets a good working out in this post.  Yes, I use the word fucking a whole lot in this post.  As in: my fucking Palm Pilot keeps fucking me over and I'm pretty fucking sick of it.

It wasn't always this way.  The laughs the two of us had!  The incomplete novels! The sublime games of Dopewars!

And to be fair: I share some of the blame.  On Saturday, I turned on the Palm Pilot and got a message telling me to back up my information and switch out the batteries.  Since I was at work and couldn't synch up the palm with the computer, I didn't do anything.  And then when I got home that night, I forgot to synch it up.  And forgot about the whole thing until today when I turned it on to get Hibbs' home phone number and got a dead Palm that wouldn't power up.

Okay sure, that seems like I'm entirely to blame but that's not the case.  I would've gladly swapped out batteries right then and there on Saturday if my Palm hadn't started playing a little game about a year ago called: "Let's lose all our info."  The way this game is played is pretty easy (even a child could do it!): I change my battery, and the Palm loses all our info.

Up until the time my Palm learned this exciting new game, I could yank out batteries cavalierly and never worry about the consequences.  The material was always there.  Always. Not a problem in over five years of owning Palm Pilots.  Of course, most of them had another game they liked to play called "Your stylus is pressing constantly on this corner of the screen," but that was entirely my fault. I carried the Palms around in my pants pocket, for crying out loud.  I deserved what  I got.

But I don't deserve the grief I'm getting for changing batteries.  When I lose everything, all I need to do is hot-synch it with my PC and reload everything (and I think I haven't lost any writing or anything this time.  I think) which is a chance to play my sputtering PC's favorite game, "every USB port works except the one with the Palm Pilot synching cable."  This game makes me less likely to synch up my data on a regular basis (oh, the good old days when I used to synch up my Palm and PC every! single! day!  I was pretty good for the first six months or so...) and makes it more likely for me to lose all this info.

So I put new batteries into the Palm in the hopes that I can get home, synch it up tonight, and it'll be fine.  Because as it is now, when I turn on the Palm I get a little screen that says:  "Erase all data?  Press up for YES, press any other button for NO."  Then when I press any other button, my Palm has a flickering seizure and eventually turns off.  (Or I freak out and turn it off.)

I admit, this has thrown me off my writing game a little bit.  I want to get back in the habit of writing every morning, but I don't want to play "every USB port works except the one with the Palm Pilot synching cable" every night, nor "Let's lose all our info" or even the merry diversion of "Erase all data?  Press up for YES, press any other button for NO."  And if it takes five to ten minutes for me to reload everything after it's been wiped... I'm very easily discouraged when it comes to writing.  That's why I took up with the Palm Pilot and my beautiful Stowaway keyboard in the first place--I could write anywhere I went and it was very, very hard to lose, and very, very easy to save. 

But now?  Maybe this whole thing with the Palm Pilot is signs that I should do something new: get one of the new glitzier Palms, the Treo or whatever the fuck, and a new wireless keyboard.  Or maybe something different: I've always coveted an Alphasmart.

I've just got to come up with something more reliable than this, because all these games are ones I just keep losing at.

posted by Jeff | 4:47 PM |

The Pitch: It's Like Requiem for a Dream meets Ghostbusters!  

Didn't post yesterday because I was struggling with the horrible miasmatic tendrils of addiction.  But it's now been almost seventy-two hours without an apple fritter, and I think I'm going to be okay.

After all, I managed to--not once, but twice--go to work and not give in to the fried and sugar glazed vulgarity that is....that is.....(Dear God, stay strong!)

It's quite the achievement when you think of it.  I pass one Chinese Food Doughnut shop on my walk to BART (on the smallish side, but fresh), and then on the way from BART to work, one dour looking Happy Doughnuts (fresh, skimpy on the apples, but big, sell out quick), three Starbucks (uniformly stale, but with a decent apple count, widely available), Lee's Deli (irregularly offered, highly variable in freshness and size) and the newly opened 7-Eleven (best I had discovered yet: crisp, large, fresh, maybe a bit low on the apples but who's complaining, available even after lunch).  It was this last store, discovered at the tail end of my addiction that kept me from quitting for another week or two:  how could I quit after  I had found my Apple Fritter Mecca?  After all those afternoons settling for a stale Starbucks hand-me-down?

Yeah, I think the monkey's off my back.  I only think of it once or twice each morning, and only after lunch...and when I just get off work...and during the quiet moments at work between 8:00 and noon, and maybe 4:00 to 6:00 if I didn't pick up a dessert after lunch.

Sadly, my Proustian analysis of fritterian delectation will have to wait, as I am at work, and somebody who can't be arsed to listen to a voicemail and write down a phone number has forwarded me something to transcribe.  But it's not because I'm leaving now to go to that 7-Eleven.  No, no, no.  I assure you I am not.  No, no, no, no, no, no.  No.

I hope.

posted by Jeff | 8:23 AM |


Sunday, July 25, 2004

 


The view from the office as I was leaving Saturday night. I was sure there'd be no way I could catch one-tenth of those clouds' enormity but I'm really happy I was wrong. Posted by Hello

posted by Jeff | 9:54 PM |

 


I had originally snapped the picture of this abandoned child's mattress on Army Street becuase it seemed poignant. Then, I looked closer and saw it depicted nothing but killer whales and great white sharks! What kind of inhuman monster makes their children sleep on a bed decorated with great whites and killer whales? Sadly, the asp and cobra comforter was nowhere to be seen. Posted by Hello

posted by Jeff | 9:52 PM |

The Pitch: It's like Stand By Me meets The End of the Road!  

Ai-yi-yi, my stomach.  Today, I ate 2 garlic sausage sandwiches, a piece of garlic salmon, stuffed garlic mushrooms, a sample of garlic ice cream, grilled corn in garlic butter, a garlic stuffed olive, half a grilled garlic balogna sandwich, a lime shave ice, two krispy kreme doughnuts, and an egg mcmuffin (no canadian bacon).  God bless the Gilroy Garlic Festival.

Edi and I had planned to make it down there early to beat the crowds and heat, and darned if it didn't work out perfectly.  We were there about three and a half hours, twice as long as our first time last year, and Edi was actually pretty restrained about the whole thing while I pretty much tried to eat everything in sight.  Consequently, we came home and Edi was able to do work, read and make actual conversation, while I collapsed on the couch with an ugsome headache and a talking butt.  I think if we go to the GGF again, I'm going to have to check into a separate hotel room so E. doesn't have to put up with me and my emissions.  Poor girl. She likes garlic and she likes me, but garlic and me?  It's tough to say right at the moment.

posted by Jeff | 9:31 PM |


Saturday, July 24, 2004

The Pitch: It's like Toy Story 2 Meets Spacehunter: Adventures in the Forbidden Zone!  

The first Ratchet & Clank game was very big hit at Paris House.  Dave had bought it on the recommendation of a sales clerk at the Metreon after describing the sort of games he and the household liked most:  A cute fun game with high playability with an emphasis on exploration and puzzles.  (Paris House was a Sonic and Super Mario household with a Metal Gear Solid and Madden Football console.)  And that aptly described R&C which hooked all of us in, so much so that I looked online to Metacritic to see why it wasn't regarded as a top classic.  Metacritic gave the game an 88, and loaded the score with lots of reviews in the low 80s, even though the blurbs of those reviews said things like:  "A veritable masterpiece almost worthy of the stout Italian [Mario] himself," and "It is [...] head and shoulders above anything else currently available on the Playstation 2." (A review which Metacritic assigned the 70 rating.)

It's not surprising: a lot of gamers and game reviewers eschew "cute" games.  A lot of lip service is given to Shigeru Miyamoto, the creator of the Mario games (and God help me, I actually knew how to spell Miyamoto's name on my own--I just went to Google to doublecheck the spelling) but the stuff is embarassing to a lot of American gamers.  Playing GTA3 or Madden or a first person shooter is perfectly acceptable, but the Net is filled with dismissals of console RPGs as too cartoony or cutesy (no matter how complex the gameplay is), and you'll read a lot of embarrassed admissions of addiction to a game like Animal Crossing--embarrassed because of its childishness.

Thank God, Paris House was filled with people in the early 30s and late 20s who had no qualms playing the awesome Super Puzzle Fighter Turbo until all hours of the night.  And Ratchet & Clank, although a solo game, had a similar level of devotion.  It was a shooter, it was a puzzle game, it had RPG elements, it had racing levels.  I never finished the game thanks to an insanely frustrating final boss level but I had fun right up until then.

Ratchet & Clank 2 came out while I was in the process of moving out of Paris House, and so I got the slightest taste of it until recently when Dave lent me his copy.  I found myself sitting down to start playing it in earnest with a glow of anticipation.  R&C2 had actually gotten better reviews from the gaming press--much more openly glowing--and everyone in the house had seriously loved it.

So I was a bit baffled to find out I initially didn't like it much.  I kind of had that feeling when I played it back in December, but chalked that up to the "all-packing! no-time!" final days of moving out.  This time, however, I was overworked, exhausted and in serious need of that placidly active state video games put me in--a state where I recently found myself playing and enjoying less widely acclaimed video games (howdy, Red Dead Revolver! What's new, Hulk?)

And yet...the camera control seemed worse than the first game.  Clank was entirely absent from the action.  The environments were pretty but repetitive and the weapons, while new, seemed to offer nothing new to them.  There was also dogfights in space, exactly the sort of thing that had made me put Mace Griffin down, never to pick it up again.  It seems almost impossible that a guy who grew up watching Star Wars wouldn't like playing video games with dogfights in space.  It seemed impossible to me anyway, until the third time through the first dogfight in R&C2 where I found myself frustrated and bored.  (I'm sure there's a good explanation for this, and I think it might involve my unwillingness to buy a joystick for my PC, but I can save it for another time.)  But I kept playing because I really didn't have anything else in the household and I needed to decompress--God help me, when I get stressed out, I unwind by picking up a joystick and going "Zap! Zap! Zap! Zap! Zap! Zap! Zap!"

And then at some point--I think about seven or eight hours into the game, R&C2 really began to grow on me, and now, right around hour 13, I'm really enjoying it.  I've even had some more dogfights and liked them.  And around the time of the giant robot battle on the visibly curved planetoid, it kind of sunk in why the game was good and why I had been frustrated with it (apart from the camera).   The big concept in games these days is the "sandbox"--an open environment where one can go anywhere and do anything, a la GTA 3, usually working alongside a more conventional misson-based structure.  Those and stealth games are my favorites, and the first Ratchet & Clank game had a lot of sandbox-like play without being truly open (in R&C you go back to the same environments again and again with new weapons and gadgets that open new areas, but it's all pretty contained--at best you have several different areas to pick from at a given time).  The second R&C2 is less sandbox and more what I would call "activity book."  It's not "go anywhere and do anything;" it's "keep playing and we'll give you new games to play."  While this was somewhat true of the first game, it's hugely amplified for the second.  I was initially frustrated by how tight a rein the game kept on information:  I could never see more than one planet ahead; I didn't have a lot of different choices as to where to go next; and the plot was openly farcical and the objectives vague, much more so than the first game, leaving me with little idea why I was doing what I was doing or when it would be over.  But last night when I had lost the plot and wasn't sure where to go to get the new gizmo that would open up the levels I needed, I ran around and rooted for crystals in the desert.  When that was done, I mined raritanium out in the dunes.   By the time I was done, I had figured out my next step.  And if I had wanted,  I could have gone back and done again any of a number of minigames initially completed.

R&C2 also takes an idea to expand replayability from the first game--at the end of R&C, you can purchase upgrades to your weapons (with a currency hidden throughout the game) and then replay the game--and works it right into the heart of the gameplay:  if you use a weapon long enough, it upgrades itself.  So you find yourself using the weapons that you may not initially like, or may not be the best weapon for the challenge at hand, just to see what the cool upgrade might be: I didn't care much for the anti-gravity glove, but the mini-nuke it upgrades to?  Very cool.

So the longer you play the game, the more enjoyable it becomes.  The traditional two-part carrot that comprise most video games (mindless twitchiness plus desire to see what's next) gains the third carrot modified from the RPG (how can I upgrade myself next?) and a potentially more powerful fourth: what game do I get to play next?  What's the next page of the activity book?

That Ratchet & Clank 2 caught me when I was at my most lackadaisical about video games, and after I was less than initially impressed, ranks it pretty high in the pantheon of good games for me, and may even point the way to another branching path for the quickly developing future of video games in general:  it'll be interesting to see if or how other games (like, oddly, the new Mortal Kombat game) take and develop this concept.

posted by Jeff | 5:48 PM |

The Pitch: It's like Annabel Lee Meets Double Indemnity!  

On Monday, flailing around for a book to read at work, I grabbed from the work drawer an old tattered copy of Lolita, dragged it on break with me and started re-reading it.  This has worked so well I have now set my defaults:  the next time I can't think of a book to read, read Lolita.

The last time I read it, five or six years ago, the beauty of the language and the comedy of the narrative voice lulled me as it usually did, and it wasn't until the later passages that I was struck by the monstrousness of Humbert Humbert.  This time, I seemed hyper-aware of the cruelty from the start, and find myself disquietedly turning the pages.

And you know me and the Gravity's Rainbow references: right at the end of Section 20, after H.H. has found himself unable to drown Charlotte, a neighbor pops up and talks about how she saw the two of them out in the water.  The neighbor is a painter and often comes to the lake to work. 
"You could see anything that way," remakred Charlotte coquettishly.

Jean sighed.  "I once saw," she said, "two children, male and female, at sunset, right here, making love.  Their shadows were giants.[...]

An important image, it echoes (and Lolita is a novel filled with echoes; perhaps to point to the narcissism at the root of Humbert's evil) Humbert's childhood embrace of Annabel, which he attributes to his fixation on the nymphet--in short, the incident that casts its own giant shadow on his life.  But it's also a famous image in Gravity's Rainbow--Slothrop and Geli Tripping making love on the edge of a mountain range, their shadows spread over the clouds like giants (I think, with a bit of fast poking around on this great Pynchon site, that it's the place of the "God-shadows" ("Brockengespenstphänomen")) .

I don't know where to go with this yet, if anywhere.  It would be interesting if Pynchon took the image deliberately from Lolita both as tribute (Nabokov was his literature teacher at Cornell) and as thematic concern--not only is there a nymphet in Gravity's Rainbow, but it's pretty easy to make the case that a narcissism similar to Humbert's is at the core of Slothrop's character, which in the end undoes him.

I dunno.  And now there's work.  Crap.

***

Okay, and now I'm back.  Just finished reading the pretty stupendous review of Gravity's Rainbow by Richard Locke in the New York Times Book Review that put GR on the map.  Written thirty years ago, right after the publication of the novel, it's a very intelligent and largely on-point critique.    I'd ended up there after a search for the word used often in conjunction with the book, a word I couldn't quite recall.  Fortunately, it's tucked right in the middle of a pretty keen description of Pynchon's work to that pont:

The operative emotion behind Pynchon's literary creations is not Nabokovia nostalgia but a fear of the void, which Pynchon converts into the very semblance of megalomaniac paranoia, the construction of plots and counterplots, epic catalogues, unifying symbols and metaphors, intense verbal energy, detailed descriptions of natural and man-made environments, local life styles, manic good times, college humor and rowdiness leading to drunken and drugged orgies, sexual perversions and reversals of role, and finally to an obsession with the sado-masochistic conversion of human flesh to mechanical contrivance, dead matter.

The catalogue--right, that's the word I was looking for.  Before the work showed up, I was trying to form a train of thought (which the aphasia did not help, surprisingly) about the continuing reference to Gravity's Rainbow as a catalogue--much in the same way Ulysses is a catalogue.  Until I hit this paragraph (from which it's reasonable to assume this idea sprang), I'd wondered what exactly GR was a catalogue was of: my encounter of it in the context of Ulysses was in a discussion of the section where symbols for each of Shakespeare's work appeared in the text.  Since then, if I see more than two literary allusions, I break out a watchful eye to see if a novel falls under the "catalogue" theory.  (My secret theory is that David Foster Wallace's Infinite Jest is precisely this sort of catalogue, with allusions ranging through all of what we might call "modern literature," starting at Hamlet, running through Tristram Shandy, Miss Lonelyhearts, Gravity's Rainbow, End Zone and a lot of others I'm either not remembering or not noticing.)

So the idea that Gravity's Rainbow might indeed be a similar catalogue, with at least one heavily embedded reference to Lolita...well, it just gets my tiny brain a'whirring.  Enough to completely swamp this post about re-reading Nabokov's Lolita, I'm afraid.  So lemme sum it up real quick in closing:  Nabokov's Lolita.  It's really, really good.

posted by Jeff | 3:34 PM |

The Pitch: It's like The Brain Eaters meets Hackers!  

One of the great ironies of God's green earth is that I somehow ended up the webmaster of Comix Experience's website.  There may have well been a point long ago where my dinky amount of knowledge was somewhat close to the dinky breadth of knowledge to create websites, but I can't even begin to count the days that've passed since then.

So, like any good techmonkey, I huddled in fear when Brian announced he wanted to upgrade the site.   A few things here and there. Nothing too major, and--he wanted a blog.

Now, it's no big thing to put a blog on a web page.  Everyone does it all the time.  But in order for Brian to do it, it would mean begin the first steps of severing my ties with the server back at Paris house, which meant getting rid of my safety net--moth-ridden and haphazardly strung together as it was--and doing this all on my own. I kinda dreaded entering the world of help desk calls and set-up tutorials, and cobbling together solutions by looking at other people's websites and figuring out what they had done.  And it would mean getting paid.

Getting paid--this was my biggest plus as webmonkey for the CE site and part of why Brian had been so patient with me as far as site maintenance, troubleshooting, etc.  I was doing the site for free, and we hadn't been charging him anything to host the server.  It ate up nothing as far as bandwidth (as far as Julian was concerned) and as long as Julian wasn't bugged with problems too often, there was no need to charge.  But the implicit Catch 22 was getting me more and more frequently by the short & curlies:  when we did have a problem, I couldn't expect Julian to answer very quickly because the webservice was free, and Brian wasn't worried about the speed as long as it got solved, but I couldn't say how long that would be because the webservice was free.

So I moved the webpages to another server and until it all goes horribly awry, I'm relieved.  I've got tech support guys to call!  I've called them three times in three days!  They have to answer my questions, and it puts no strain on our relationship--because I'm paying them!

But, oh god, the problems with doing shit you don't know how to do when all you have are tutorials on the web!  (I do have to say, though, the flash tutorials the new guys offer showing you how to change your DNS listing is very helpful.)  There's a step-by-step on blogger showing how to move a blog to a new site via ftp.  But their ftp info didn't quite jibe with the new server guys' info, and of course, it took a few days to get the DNS propogated (sure, like I knew what that meant before a few days ago)...or was it that the ftp for the new site wasn't enabled yet?

To make things better, I got to work at CE yesterday and found out that I had copied everything one level down, and so anyone going to the CE website (now that the DNS had propogated) was getting one of those great directory structure greetings.  (My thanks to John for the tip!)  So, last night instead of going home to my beautiful girlfriend and eating a fine dinner and cuddling in front of the warm DVD player, I had to retransfer all my files but this time, my computer was acting up and deciding it just couldn't recognize my wireless connection: it's a little game we like to play, my computer and I, when we like to have me burst into tears.

But, heyyyyyy, the point of this blog entry is:  it's all good, baby.  Just managed to hammer my way through an hour of confirming that, yes, there is a ftp connection now, and after diddling with eleven million combinations of possible ftp paths, got blogger to transfer the pages!  And then, when the pages wouldn't show, it only took me twenty minutes to figure out why.

And now it's almost all out of my way.  Updating some relative links on the pages to point to the actual blog; a quick tutoring of Hibbs so he can log and blog without any pain; and I can gear up to enjoy the Gilroy Garlic Festival where I can cuddle up with my beautiful girlfriend in front of a plate of garlic stuffed mushrooms.

Sorry again for the last few days of absence.  I've been meaning to log on and talk about Robert McKee's Story, Nabokov's Lolita, and, of course, Ratchet & Clank: Going Commando, and may do so today if the workday continues to stay quiet.

posted by Jeff | 11:13 AM |


Wednesday, July 21, 2004

The Pitch: It's like Every Bergman Movie Ever Made meets La Dolce Vita!  

Yes, having finally recovered from the soul-crushing that was Van Helsing (although Tim seemed to like it just fine), and moved to the next stage of my cinematic obsession (talking about all the Indian movies I'm too lazy and/or busy to actually go see), it's time to ascend to the final peak of my movie obsession: the ranting about all the great movies at the Castro I'm never gonna see.

At this little point in time and space, I am utterly consumed with the idea of seeing La Dolce Vita at the Castro.  Considering I last saw this movie on the big screen approx. twenty years ago (and by "big screen," I mean projected on a wall during a "European New Wave" weekend seminar), I feel I owe the move nothing less than to see it all seven nights it's playing in August. Well, four.  At least four times.  Maybe if I shoot for four times, I can make it twice.  Because it would be an enormous crime to see it only once at the Castro (which, knowing me, means I'll be getting the electric chair--check back True Believer, to see if I even see it once!  Excelsior!)

And then!  Nine Bergman movies in seven days!  Followed by Fanny & Alexander!  In fact, even though Edi's got a throat so sore she can barely speak and has expressed little interest in the last two days in anything that wasn't sleeping or dying, I'm sitting here going "Hmmmm, it's the last night for that newly restored cut of Jacques Tati's Playtime.  When am I gonna get a chance to see that again?  And Tarkovsky's Nostalghia is at the PFA tomorrow?  I've never even heard of it!"

I feel like there should be a word for this concept, this experiencing the expectation of experience that is, arguably, better than the experience itself.  I know it's how I spend too many of my hours at the Internet.  Am I really gonna get off my butt and hike to see a Tarkovsky movie about paint drying?  When I've already got a rented copy of So Close, the Corey Yuen HK flick I've wanted to see for two years now?  And a girlfriend for whom I should try and bring home a nice hot and sour soup and some throat spray?

While The U.C. Theater was still open (I'm sure every semi-hardcore movie geek has a rep house theater in their past that they considered "their" rep house theater, and that was mine), I used to fantasize about what it would be like to go there every night for a year.  One idle day at work, I scratched out a rough average of how many movies that would be (like a lot of theaters, the U.C. would do different double features every other night for a week or two, and then a full week of a single feature), and how much it would cost (lessee, with the Landmark discount card being 25 bucks for five admissions, that's approximately $1300 a year...).  It was one of those great idle fantasies about being idle I still have--living around a corner from a rep house theater, not working but spending the days in the cafe writing and thinking, and then at night, taking my place, my favorite seat, in the dead center of that dying cinema...

It's taken me a long, long time to see that a good chunk of that fantasy isn't so much seeing all those movies, as being the sort of person who would see all those movies: the nearly disembodied soul, shifting in the reflected lights and loves of the movie screen.  I think it's a fantasy about being alone without being lonely.  And maybe that's why I can both feel the fantasy's familiar hold, and recognize the reins for what they are: because I'm neither alone nor lonely.  It sucks when the person you love feels horrible, and you can't do anything about it but wonder if that hot and sour soup she likes is going to do the trick.  No wonder I can feel the pale and flickering palliative attempting, again, to hold sway over all.

posted by Jeff | 7:46 AM |


Tuesday, July 20, 2004

The Pitch: What's especially sad....  

Is that I don't think my dream is half as good as this guy's.

posted by Jeff | 8:33 AM |

The Pitch: It's like Dreamscape meets Every Which Way But Loose!  

So, last night I had a dream about the Dukes of Hazzard and an orangutan and an eighty-year old Nazi grandmother...and yet it was a nightmare.  Go figure.
 
There's not much set-up to the dream, really.  The Nazi grandmother has assembled her troops of redneck motorcycle riders behind a Hazzard County barn and they are preparing to ride into town and kill everybody.  Behind them, the General Lee is parked next to some hay bales.  The Dukes, who had been captured and tied up in the barn, had managed to get loose and were in the process of sneaking back to the car.  From what I can tell, me and the orangutan had helped free them, and the plan was something like:  The Dukes will get to the General Lee, and drive off yee-hawing, necessitating a mass car chase.  While everyone's gone, me and the orangutan will defuse the fire bombs which were the primary weapon in the Nazi grandmother's attack.
 
So the Dukes sneak around the side, punch a few stuntmen, hop through their windows and drive off.  Unfortunately, nobody considers them worth chasing, and notices me and the orangutan.  The orangutan and I hop on an old German motorcycle (the orangutan gets in the sidecar, natch) and try to get away, as the Nazi grandmother yells at everyone to chase us.  The next thing I know, the o. and I are driving down abandoned logging roads with a frightening rhythmic chop-chop-chop right behind us.  It seems the redneck motorcyle riders have a line of fine filament they have stretched taut and anything hitting the line is sliced in half; trees, abandoned cars, shrubs are all being cut up, and the air is filling with the exhaust of our crappy motorcycles and sawdust and uprooted plants.  The clucking orangutan and I are driving down what has become a dustbowl, the slope getting steeper even as we try to cut our angle of descent harder, making me feel like we are spiraling down an enormous drain, and all of nature and the uprooted world is following us.
 
Also disquieting was being up close to the Dukes as they were escaping and seeing that it wasn't Bo and Luke Duke, it was Coy and Vance Duke.  Very upsetting.

posted by Jeff | 7:54 AM |


Monday, July 19, 2004

The Pitch: It's like Missing meets Lost In Translation!  

As recent studies show, over 30% of all blog entries are apologies and explanations as to why one hasn't posted in a while.  In order to keep that average accurate (I make up for the people who only post such entries 15-20% of the time), I have a number of felons on which to pin the rap but will limit myself to the "save as draft" function.
 
Yeah, Blogger's got this "save as draft" function--you know, for those long entries you're trying to compose but keep getting interrupted by trifling matters like paying work.  It's a handy little function that can keep you from losing your entry, but it's kind of incomplete.  Because without a corresponding "make this shit interesting to me again" function, the draft entry just sits there in blogger limbo, unpublished, waiting for you to come back to it. 
 
So for the last three weeks, I was literarily cock-blocked by a long incomplete entry about losing Brian's Wild Cards book (and my overall suckiness as a loan recipient).  Finally, I just deleted the damn thing and moved on.  My new current plan is to keep my blog entries frequent and short.  And by "frequent," I mean "occasional," and by "short," I mean, "potentially incomplete."
 
Now I just need to figure out the same approach to my reading habits, as the lost volume two of Wild Cards (which, of course, has to be replaced with the exact same edition as the one I lost, since the other editions don't have the Timothy Truman cover art)  because apart from reading friends' manuscripts and making my slow, snickeringly defensive way through Robert McKee's Story, I haven't started reading anything new in over a month.

posted by Jeff | 10:39 AM |

The Pitch: It's like The Sequel to the Last Post!  

So Edi and I are at the sneak preview of Spider-Man 2, sitting pretty in the dead center of the theater, surrounded by a few industry types (and a guy and his squirmy six year old who kept standing on his red plastic high chair and asking, "Where's Spider-Man, Daddy?  Where's Spider-Man?") and the lights go down and the crowd goes ape, and a preview comes on.
 
It's for an upcoming movie with Tim Allen and Jamie Lee Curtis--a comedy about a couple who decide to skip Christmas when their teen daughter decides not to come home from college for the holiday.  Insane, wacky hijinks ensue--the sort of thing where soon Jamie Lee Curtis is yelping and Tim Allen is mugging, and Christmas trees are being knocked aside and people are falling off roofs with short-circuiting lights trailing sciatically behind.  It's called (and bless the trailer people who figured it best to announce this last, as if it would be the last inarguable reason why this movie had to be seen) "Christmas with the Kranks."
 
And as the very last bit of over-orchestrated Dolby-heightened Christmas music faded, leaving a full theater utterly still in its horrified distaste for what it had seen, the guy sitting behind me, in perfect sotto desperation, said to his companion:  "Please tell me that's not one of ours. Please tell me that's not one of ours."
 
"That's not one of ours."
 
The relief in the man's voice was genuine.  "Oh, thank God."  And this was somehow so funny (in such a perfect contrast to shrill unfunniness that had just victimized us), Edi and I laughed our way through most of the much-improved credits for Spider-Man 2.

posted by Jeff | 8:32 AM |
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